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The Best iPhone Online Casino Games
The Apple iPhone is the worlds best selling Mobile Phone for a reason, its the place to get the best in music and the best in apps and also the very best in Casino Games.
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November 15th, 2015, 20:42 Posted By: wraggster
Microsoft has released quite a number of major OneNote updates for Android, iOS, Windows and the web. If you're an Android user, you'll be able to quickly write down thoughts or copy-paste text even if you have another app open, thanks to the new OneNote badge. It can live anywhere on the screen, and you simply have to tap it to open it up. The company's doing staged roll outs, though, so you might have to wait for two to three weeks to get the feature. If you have an iPhone 6s or 6s Plus, you'll get 3D Touch support instead. When you press on the app icon, a menu will pop up allowing you to quickly create a new note or view recent ones. In addition, OneNote's interface has been optimized for the iPad Pro's larger screen.
http://www.engadget.com/2015/11/13/m...os-web-update/
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November 15th, 2015, 20:22 Posted By: wraggster
That's right -- the biggest iPad of 'em all has a USB 3.0-compatible Lightning port, Apple has confirmed to Ars Technica. iFixit found a controller for the new USB standard when it took the supersized tablet apart, and that came as a surprise because Cupertino didn't exactly advertise the feature. The compatibility means the iPad Pro is capable of transferring files at speeds that reach 5Gbps, whereas a USB 2.0 connection can only reach a max speed of 480Mbps. Apple had a good reason for not making a big deal out of it, though: you'll need to get an extra USB 3.0 adapter to be able to take advantage of the capability, since the tablet only ships with a cable that can handle USB 2.0 speeds. Problem is, that adapter doesn't exist yet, so you'll have to deal with slower file transfers for a while longer.
http://www.engadget.com/2015/11/13/ipad-pro-usb-3/
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November 15th, 2015, 20:21 Posted By: wraggster
The iPad Pro is here, and it comes with a lot of promises. The most-repeated is that its A9X chip is a desktop-class processor that fits inside a tablet. Initial benchmark results confirm that this is by far the most powerful chip Apple has ever put inside an iPad, leading some to suggest that Apple's A9X is now at the same level as Intel's laptop chips. This could change the PC and laptop industry forever, apparently, with popular Apple commentators suggesting that "the future belongs to ARM, and Apple's A-series SoC's are leading the way." To put it lightly, that's a bit premature.
http://www.engadget.com/2015/11/14/ipad-pro-a9x-chip/
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November 11th, 2015, 21:25 Posted By: wraggster
No matter what you think about the Android/iOS divide from either a hardware or software perspective, there's simply no getting around the fact that many developers still take an iOS-first approach with respect to app development. With games, where development costs are already sky-high, the dynamic is even more pronounced. For instance, one of the most addictive, successful, and highly rated apps currently available on the App Store is a great snowboarding game called Alto's Adventure. It was originally released this past February for the iPhone and iPad (and now the Apple TV). Still today, nine months after its initial release, an Android version of the app remains non-existent. Now if you're an Android user who happens to enjoy mobile gaming, it's easy to see how this dynamic playing out over and over again can quickly become an endless source of frustration.
http://games.slashdot.org/story/15/1...ags-behind-ios
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November 11th, 2015, 21:06 Posted By: wraggster
Steve Jobs once famously said that launching iTunes for Windows was "like giving a glass of ice water to somebody in hell." Well, Apple has a second glass ready today: the company just released a beta of Apple Music for Android, the first app that really gives Android users a taste of one of Apple's flagship services. If you've used the somewhat-jumbled Apple Music app on iOS, you'll be quite familiar with its Android counterpart -- nearly all of the service's features are intact, and the user interface is a surprisingly tasteful blend of what Apple put together for iOS that still feels native to Android.
http://www.engadget.com/2015/11/10/a...roid-hands-on/
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November 11th, 2015, 21:04 Posted By: wraggster
It's no longer hard to find 64-bit processors in smartphones. In smartwatches, though, they're still a rarity -- and ARM wants to change that with its newCortex-A35 processor design. The architecture promises the most energy-efficient 64-bit mobile chips yet, sipping 32 percent less power than the mid-range A53 even as it outruns the Cortex-A7 it's meant to replace (6 to 40 percent faster). It's extremely scalable, too. You can build full-fledged quad-core chips for entry-level smartphones, but you can also strip things back to make tiny chips for watches and activity trackers.
http://www.engadget.com/2015/11/10/arm-cortex-a35/
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November 11th, 2015, 20:59 Posted By: wraggster
Apple's iPad Pro is pricey even before you add in the $169 official keyboard case, but Logitech may have a way to make the whole package a little more palatable. It's now shipping its promised Create Keyboard Case for the gigantic tablet, and the add-on will sell for a slightly more frugal $150. It only works at two angles, but you'll get perks like backlit keys, automatic pairing (thanks to the Smart Connector) and a raft of iOS shortcuts. And if you don't want to turn your iPad into a makeshift laptop, there's an $80 Create Protective case that ditches the keyboard in return for a more flexible stand. Either shell is available in black, blue or red, so you're not stuck with somber colors on your giant slate.
http://www.engadget.com/2015/11/11/l...keyboard-case/
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November 11th, 2015, 20:57 Posted By: wraggster
Mozilla has dropped the latest version of Firefox OS into everybody's lap, and there's a special treat tucked inside for brave Android users. A new developer preview of the software can be downloaded and tried as an alternative home screen on your phone that, thankfully, doesn't require you to wipe your device beforehand. Just install the APK and it'll appear as an app that, with a single press of your device, will transform the handset into a Firefox OS phone. Naturally, in order to play nice with Android, there's a few futzes and workarounds tucked inside, but it's hoped that the move will enable more people -- and developers -- to engage with the burgeoning operating system.
http://www.engadget.com/2015/11/11/f...droid-preview/
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November 9th, 2015, 20:42 Posted By: wraggster
Two months ago, Apple announced the impending arrival of its gigantopadiPad Pro, but wouldn't be drawn on when we could actually buy it. After some pushing, a mumbled hint of November was coaxed out of reps, and rumors began to circulate that the device would ship on November 11th. Now the company has confirmed that the rumors were true, and so the first-generation iPad Pro is ready for the big stage as of this Wednesday. For the first 24 hours or so, the device will be an online-only affair, with product reaching stores "later in the week," which is a euphemism for Apple not knowing if the delivery van will arrive on Thursday or Friday.
http://www.engadget.com/2015/11/09/a...november-11th/
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November 9th, 2015, 20:39 Posted By: wraggster
If you recently splashed out on a brand spanking new Nexus 5X, you might be wondering why some of the images you take aren't the right way up. It turns out that it's a quirk of how the device was manufactured, thanks to a little insight from Google's Eino-Ville Talvala. After users began to complain about the issue on Reddit, the engineer popped up to explain where the problem comes from, and how to fix it.
http://www.engadget.com/2015/11/09/g...x-image-issue/
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November 6th, 2015, 23:28 Posted By: wraggster
With the App Store and Google Play seemingly dominated by a handful of studios, many developers may believe there is little to no chance of generating significant revenue from the mobile space.
But a new infographic released by Pollen VC and Priori Data, entitled The App Developers Millionaires Index, claims that 1,887 app developers have made more than $1m over the last twelve months.
The revelation that 78 per cent of millionaire app developers are games creators may not come as a surprise to most devs, but the fact that you don’t need to be in Top Grossing Charts to make money might. According to the study, 45 per cent of all app store revenues are taking by companies outside of the Top 100.
http://www.mcvuk.com/news/read/nearl...t-year/0158655
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November 6th, 2015, 23:07 Posted By: wraggster
Google's Android One program was supposed to help the developing world go mobile and promote 'pure' devices full of Google services, but that's not how it panned out -- the phones flopped as both customers and vendors preferred heavily customized Android devices. However, the search giant may not be giving up just yet. Wall Street Journal sources claim that Google is planning to relaunch Android One in the "coming months" with a more relaxed policy that reflects some lessons learned. It's reportedly loosening the strict hardware requirements, which made it difficult to compete on price and launch phones quickly -- companies now have their pick of multiple parts. That's important in India, where even a small discount can lead to a competitive edge.
http://www.engadget.com/2015/11/04/g...g-android-one/
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