iPhone users have low-level Metal code to speed up games and other visually intensive apps, but what if you're an Android fan? Don't worry, you'll get your boost soon. Google has announced that Android will soon support Vulkan, an open graphics standard that cuts a lot of the computing overhead and gives apps more direct control over video hardware. It's not as easy to work with as OpenGL, but it should let developers wring more performance out of your phone's processor. That could prove very important when you'd otherwise struggle to run a game on a lower-end phone, or want to get pretty, high-detail graphics on a shiny new flagship. It'll be a while before Vulkan for Android is ready -- the standard itself isn't available, let alone Google's implementation of it -- but it should be worth the wait if your Android devicesdouble as game consoles.
Welcome to the DCEmu Homebrew and Gaming Network. This Network of sites is owned and ran by fans of the retro consoles and the latest next-gen consoles, we post news on all the consoles we cover about hardware aspects, gaming, modification, Hacking and Homebrew. Homebrew and Emulation are software thats made using free and legal tools to play on games consoles. This Network is the only worldwide network of sites where coders can upload and post news of their own releases and get the credit and comments they deserve for all their hardwork. We have a Network that currently supports PSvita, Nintendo 3DS, WiiU, PS4, Xbox720, Nintendo Wii, Xbox360,Pandora, Dingoo, Wiz, PS3, PS2, Xbox, Gamecube, Nintendo DS, PSP, GBA, Dreamcast, Sega Saturn, Android, Apple, Blackberry, GP32, GP2X, Nintendo 64, Snes, Gameboy, Nes, Virtual Boy, Apple iPhone, Ipad, Ipod Touch, Ipod, Windows Phone and also Mobile Phone Emulation. When new consoles appear we will expand to cover those consoles.
Please help DCEmu become stronger by posting on the forums every day and make our community larger.