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March 11th, 2006, 01:16 Posted By: wraggster
Snes9x UIQ is a port of well known Super Nintendo Entertainment System / Super Famicom emulator with the same name. It is actually based on OpenSnes9xGP, modified Snes9x for GP32 handheld, which had parts of it adapted to / totally rewritten for GP32 (in C or ASM). As GP32 is ARM CPU based device (same as UIQ2 phones), these optimizations were used in this port.
Features
Zipped ROM support.
SRAM support.
Save state support.
Ability to auto-pause game on phone call (and resume it later).
Selectable frameskip.
Configurable keys and touchpad.
Flip-closed mode for SE phones.
Full sound support (very slow and barely useable).
Problems / limitations
Due to various optimizations emulation accuracy was lost and most games have various graphical glitches, some are unplayable at all.
Some SNES PPU (pucture processing unit) effects cause major slowdowns.
Enabling sound slows the emulation way too much (it was added only because it was already there in Snes9x, and was easy to port).
SuperFX games eather crash or are totally unplayable (< 1fps).
Configuration
It is mainly the same as in PicodriveN, check readme for detailed description. If you have trouble configuring keys, see PicodriveN key tutorial.
Quick notes
sound emulation is very slow, it is not recommended to use it.
If you change sound settings AFTER loading a ROM, you may need to reset game to get sound (this depends on a ROM itself).
zipped ROMs: zip files must contain one ROM per file, ROM must be in .smc format.
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