Zodttd has posted a new build of his port of his Playstation Emulator PSX4all to the Gizmondo, heres whats new:
have sorted out tons of issues with the dynarec, and it's starting to get up to speed. Thanks to Tinnus and Unai I have been busy with lots of ideas on optimizing this crazy code.
Things that are broken in this version:
- Save states do NOT work
- Changing games within the in-game menu do NOT work
- Compatibility might be different than previous releases, most likely theres a portion of games working on beta 2 that won't work on alpha 3.
- Sound is still disabled in this version.
- Interlacing is on by default, there's still small issues with interlacing, besides it decreases visual appeal.
- Some text in some games such as FF Tactics will be hard to read. Unai is working on fixing this.
- FF7 takes awhile to load (black screen on boot for about 1 minute) but it works. It's just skipping a splash screen. smile.gif
- The framerate indicator is on by default so...
*** VSyncRate gives the number of frames being displayed a second! ***
*** Framerate isn't the FPS, it shows how many *unique* frames are displayed a second ***
*** The FPS is BETWEEN the Framerate and VSyncRate ***
It's hard to give a good accurate FPS since we are using optimizations for only drawing frames if they changed since the last blit.
If you make a video of psx4giz in action, you might want to disable the Performance Stats in the in-game menu.
Let me know how this version handles. The more info, good or bad, on it the better.