The iPhone represents a revolution in game development, where publishing powerhouses such as EA fight on a level playing field with independent, and even amateur, solo artists.
That was the message offered by aspiring solo developer Hayden Scott-Baron, who recently stopped working for studios such as Frontier Developments and instead built his own microstudio.
“I'm certain that some developers will try going independent,” Scott-Baron tells ME sister site Develop in an interview published today.
“I think the iPhone has shown me that any game can stand a chance when placed against larger publishers such as EA, especially in an environment where independent games can get just as much attention,” he added.