Textures taken from Doom 3 will be used in the game, says id's John Carmack
A new edition to id Software’s iconic Doom series will soon be available on Apple’s iPhone.
Doom Resurrection has been in development for six months at Texan indie outfit Escalation Studios.
The game’s arrival is said will mark a turning point for the iPhone game app library, in that it will offer enhanced 3D graphics far superior to the initial batch of iPhone titles. Textures used in the game have been largely taken from the PC game Doom 3, and downsampled to fit.
id co-founder John Carmack told Venturebeat that a big challenge in designing Doom was the control system, where evaluation and new approaches were taken with shooting and aiming on the iPhone's touch screen.
Following previous reports that the iPhone 3G S’ hardware can match that of the DS and PSP’s, Carmack suggested that the hardware specs for the iPhone are deceptive.
“If you look at it in raw hardware horsepower, the iPhone should be better in performance than the Nintendo DS and the PlayStation Portable,” he said.
“But the truth is, you can’t exploit it all because of software inefficiencies.”
Carmack also explained he will be meeting with Apple to advise the company about enhancing the iPhone’s status as a game platform.