John Carmack is bummed. The iPhone App Store is live and there's not a single id game on it.
"John is pretty disappointed we didn’t have the manpower and resources to have a game for the launch of the" app store, id CEO Todd Hollenshead said.
Hollenshead said that Carmack and other id folks had been playing around with the iPhone SDK for awhile, but that the developer's small in-house mobile team just didn't have the time to put together a game in time.
"It appears that at this point that given the size of our team, we can only work on one mobile game at a time. We are probably partner up and the first (iPhone game) will be one where we work with a publishing partner."
Already the team is working on both Wolfenstein RPG and Doom 2 RPG for mobile phones, both of which id Software would like to bring to the iPhone, Hollenshead said.
"We have ambitions to have both on the iPhone," he said, "but it's too early to say if that's going to happen at this point."
As much as id seems to like the idea of iPhone gaming, they're taking a caution approach, but not for the reasons you'd think.