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August 6th, 2012, 20:47 Posted By: wraggster
Chip design firm ARM, whose architecture is used in many smartphones, tablets, and connected TVs, announced that its new graphics processing unit (GPU) designs hitting the market this year would be adding 50 percent greater graphics performance in the same area and power draw as current chips. The second-generation Mali T600 GPUs, comprised of the Mali T624, the Mali T628 and the Mali T678, provide "optimal performance and energy efficiency for different end devices," according to ARM.
These new GPU designs deliver up to 8 cores, promising buttery smooth interface performance as well as improved compute performance. Additionally, ARM is including a small area of silicon devoted to new graphics compression code, which they have named Adaptive Scalable Texture Compression (ASTC) and provided as an open standard. Right now, developers have to choose between codecs to get different levels of texture compression for different platforms; ARM is hoping to eliminate that issue, making it easier for developers to create art that can be used across platforms.
http://www.gamesindustry.biz/article...obile-graphics
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