As analysis of Apple's new terms of service for the forthcoming iPhone OS 4.0 continues, it's becoming apparent that the firm seems to be tightening its grip on the way games are developed for the platform.
In short, Apple are proposing that all iPhone and iPad applications must be 'originally written' in C/C++/Objective-C, which would seem to suggest Job's and his team are eager to implement an ecosystem that encourages the use of native code and the Cocoa Touch API as the sole platform for App development.
This model would of course be bad news for the high-profile 'meta-platforms' such as Adobe's Flash, and alternative App development platforms that run above Cocoa Touch such as .Net through MonoTouch.