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                   ALTERNATIVE 
                    HANDHELD EMULATION  
                   Console Tapwave Zodiac 
                   Name Orbital Sniper
                   Description  ShootemUp
                   Author/Homepage Jari 
                    Komppa 
                   Screenshot 
                    
                   Download Here 
                   Information 
                   Orbital Sniper / Zodiac 
                    ----------------------- 
                    Version 1.0 
                    Copyright 2002 - 2004 Jari Komppa 
                    http://iki.fi/sol 
                   
                    This is a game for the Tapwave Zodiac handheld console. 
                   
                    This software is provided 'as-is', without any express or 
                    implied 
                    warranty. In no event will the authors be held liable for 
                    any damages 
                    arising from the use of this software. 
                   
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                    Welcome to utopia. 
                  The year is 2174, and you have been ordered to function as 
                    an 
                    orbital sniper. In your world there's just three kinds of 
                    people: 
                    VIPs, dissidents and normal citizens. VIPs run the world: 
                    they must 
                    not come to harm. Dissidents must die. If a commoner or two 
                    gets 
                    wasted in progress, it'll count against you when your post 
                    ends. 
                  You were a normal citizen only moments ago. If you manage 
                    to prove 
                    yourself and keep VIPs safe in your area, they might make 
                    you 
                    a VIP. Or do poorly enough and they might decide that you're 
                    the 
                    enemy. 
                  On screen, VIPs are designated blue, threats are designated 
                    red 
                    and the normal folk are white. 
                   
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                    You control the target with the analog joystick (or stylus); 
                     
                    use blue and green buttons to zoom. Different zoom modes are 
                     
                    useful for different things. Zoom full out to see the whole 
                     
                    situation at a glance (with all that useless clutter removed), 
                     
                    or zoom full in for better aiming. Several levels of zoom 
                    in  
                    between give different information. 
                  Red button fires your gun (which is based on some new physics 
                    laws 
                    that we haven't invented yet, as the target is destroyed instantly). 
                    The gun reloads for three seconds, so make sure you hit. 
                  A typical game round lasts for a couple of minutes. It starts 
                    out easy, 
                    but gets rather nasty later on. 
                  Comments etc can be tossed my way; my current email address 
                    is jari.komppa@kolumbus.fi, but you can find me at 
                    http://iki.fi/sol even if that changes. 
                   
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                    -- 8< -- 8< -- 8< -- 8< -- 
                   
                    Version 1.0 
                    First public, signed release. 
                    - Fixed "device does not go to sleep after being idle 
                    for a while" while not in-game. 
                    - Audio latency is a bit better now. 
                    - Added slight vibration effect when you shoot. 
                  Version 1.0b 
                    Unsigned test version. Based on Orbital Sniper 1.20. Most 
                    major differences: 
                    - Screen size (was hardcoded to 640x480; now hardcoded to 
                    480x320 =) 
                    - HUD rearranged so that the text doesn't obscure view 
                    - Controls are (obviously) different 
                    - Game slowed down a bit to make it a bit more sane without 
                    a mouse. 
                   
                    -- 8< -- 8< -- 8< -- 8< -- 8< -- 8< -- 8< 
                    -- 8< -- 8< -- 8< -- 8< -- 
                   
                    Orbital Sniper was my entry to the Ludum Dare 48h game design 
                    contest 
                    in 2002. Version 1.0 of the zodiac version is a fairly direct 
                    port of 
                    the version that I wrote during those 48 hours. The original 
                    time log 
                    follows: 
                  
                   
                   
                  
                  
                  
                  
                  
                  
                  
                   
                   
                    
                   
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